Intelligent Systems

Week 5 – We started week 5 by deciding who are the group members and making/submit the group into the lecturer.

Week 6 – Week 6 is used to decide on what game should we implement the AI in.

Week 7 – We came up with the Othello game and we research the gameplay, tips, and tricks.

Week 8 – We started to search on the internet on how to create the game, and found the code in invent with python.

Week 9 – Week 9 begin with making the main functions for Othello to be a game, such as flip the coin (black, and white) and many more.

Week 10 – We started to think to implement a user interface to make the game nicer to play and see. From our experience with pygame, we are able to create a user interface using pygame.

Week 11 – We try to find the AI from the internet and modify it to our liking. We also set the weights of the board to let the AI know which position is the best to put the white coin. The white coin is used by the AI and the user uses black coin.

Week 12 – We adjusted the level of the AI so that it will be balanced and not overpowered to be against with. We also made the video demonstrating how to play the game using UI.

Week 13 – Present the final project in front of the class.